State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2025

Top 5 Slime Games on iOS in Finland: Q3 2025 Performance

Explore the performance trends of the top slime games on iOS in Finland during Q3 2025, highlighting downloads, revenue, and active users.

Top 5 Slime Games on iOS in Finland: Q3 2025 Performance

During the third quarter of 2025, Finland's iOS platform saw intriguing trends among the top slime games, as reported by Sensor Tower.

PlaySlime:Slime Simulator Game by Slime Simulator Studio witnessed a gradual decline in weekly revenue, starting at $135 and closing at $88. Weekly downloads fluctuated, peaking briefly at 73 in late June before settling around 18 by the end of September. Active users showed a steady decrease from 1.2K to just over 1K.

My Talking Slimy: Slime Cat 3D from Pixeland LLC experienced a notable rise in weekly revenue, culminating at $49 in the final week. Downloads were sporadic, with a peak of 12 downloads in mid-August. Active users remained relatively stable, hovering around 25.

Super Slime Simulator by Dramaton LTD showed a significant surge in revenue from $0 to a peak of $83 in mid-August, before a decline. Downloads showed a similar pattern, with numbers increasing to 65 by the end of September. Active users fluctuated, ending the quarter at 221.

Rogue Slime by Mateo Bonnin had a modest revenue increase initially but later stabilized around $11. Downloads were minimal, with a peak of 17 in early July, and no active user data was available.

Fluid Simulation by Pavel Dobryakov had minimal revenue activity, with a small peak of $9. Downloads were sporadic, peaking at 8 in early September. Active users varied, peaking at 14 in mid-July.

For more detailed insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025